Hem//environment Update #2
I've been working on the environment and placing stand ins for animation, the house is is a bit to dense right now so i may change it and the floating house is a box . I need more light as i am only using the sun/sky system at the moment, i'm also going to lighten and change shadows. but i do like how how everything is looking. The ground is a plain Lambert but will be painted soon.
Minor edits in post
Ambient occlusion and directional light
its not 100% set up but i wanted to test Alan's suggestion, i forgot to change the Area Light to custom but it did not change too much, i also did not play with the ambient occlusion to much. This will act as more of a proof of concept until everything is set up correctly.