Still working on it, but i'm trying to add a sense of realism. I added roads and ladders to make everything feel connected. I also changed the struts on the building to the far left, i did this to make it more self supporting.
good stuff, Ryan - much more convincing now as an environment; the only design elements I think you need to think about in terms of your artist, are those hard, linear zig-zag paths (not sure Beardsley would recognise those) and likewise those ladders, which might be a bit more like this: http://www.stairsuk.co.uk/assets/images/stairs/stair-oak-curve.jpg
Also - in all those dark spaces at the back - how about using the suggestion of lights to suggest that beyond the trees there are more habitations? Some to extend the world a little bit more?
good stuff, Ryan - much more convincing now as an environment; the only design elements I think you need to think about in terms of your artist, are those hard, linear zig-zag paths (not sure Beardsley would recognise those) and likewise those ladders, which might be a bit more like this:
ReplyDeletehttp://www.stairsuk.co.uk/assets/images/stairs/stair-oak-curve.jpg
Also - in all those dark spaces at the back - how about using the suggestion of lights to suggest that beyond the trees there are more habitations? Some to extend the world a little bit more?