Hi Ryan. I'm not sure if you've fixed this or not but I think your render problems were caused by hitting Mental Ray's 'auto-memory' limit. It can happen particularly when the computer has been on for while, has other things running, or is just out of memory. It seems to happen more when using Surface Sahders with Mental Ray. You can increase the limit by going to 'Render - Render Current Frame - Options - Turn off Auto Memory Limit' and then entering a value dependent on your computers Ram. If you click 'calculate' it will give you a calculation to start with. Increase the value until your image renders. Try not go to high or you will use up your the ram needed for the operating system.
Hi Ryan. I'm not sure if you've fixed this or not but I think your render problems were caused by hitting Mental Ray's 'auto-memory' limit. It can happen particularly when the computer has been on for while, has other things running, or is just out of memory. It seems to happen more when using Surface Sahders with Mental Ray. You can increase the limit by going to 'Render - Render Current Frame - Options - Turn off Auto Memory Limit' and then entering a value dependent on your computers Ram. If you click 'calculate' it will give you a calculation to start with. Increase the value until your image renders. Try not go to high or you will use up your the ram needed for the operating system.
ReplyDeleteNote: Do the same for 'Batch Render'
ReplyDeleteOkay i will test it today, thanks Alan!
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