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April 10, 2015
Surface Texturing Part 1: Maya Fur Presets & Attributes
April 10, 2015
Test:Blood cell-occlusion and sampler info nodes
April 10, 2015
Test:Virus-occlusion and sampler info nodes
April 09, 2015
fantastic voyage: scene progress
April 08, 2015
Fantastic voyage: Cells progress
April 07, 2015
Surface Texturing Part 2: Fur Hat
April 06, 2015
Tests: Cell Colour change
April 06, 2015
Concept :Cells and Tower updates
April 04, 2015
Fantastic voyage: Virus pipeline
April 03, 2015
Concept :Cells and Tower
April 02, 2015
White blood cell: (Rig test)
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